Wildrift Patch Notes 2.1: League of Legends: Wildrift Patch Notes 2.1 Release Date, Latest Updates, and More!

by Sugandha Periasamy Updated Feb 02, 2021 20:29 IST

Wildrift Patch Notes 2.1 has been released with various updates and changes and the Wildrift Patch Notes 2.1 contains some of the much-awaited features. Developed by the Riot Games, WIld Rift is a battle arena game for Android and iOS. The release of the game has been continuously postponed and now the Wildrift patch notes 2.1 has been released with exciting features. New features, new modes, new champions all are part of the Wildrift Patch notes 2.1. Scroll down to know more about the Wildrift patch notes 2.1

What Are The Wildrift Patch Notes 2.1?

What Is League of Legends Wild Rift?

What Are The Wild Rift Latest Update?

  • Xayah is deadly and is a vastayan revolutionist. Xayah fights along with Rakan, her partner, and lover to protect their tribe
  • Rakan is an enchanter and a charming and greatest battle dancer. He fights along with his lover Xayah.
  • Mage assassin and is the most waited champion.
  • She is a tank support and also stuns enemies.
  • Another mage assassin.
  • Resembles Trojan Warrior and is a mid-lane champion.
  • The players can watch the replays of their last 50 matches using this feature.
  • Replays can be accessed from the Match History page or from the end-of-game screen.
  • The players can watch the match back as it happened or follow any other player in the game.
  • The different playback speed settings are also available, ranging from 0.5× to 8× speed.
  • Rewinding/time-skipping is not supported currently.
  • Replays could not be used for Practice Mode games.
  • With each new patch, replays will expire.
  • A new spectator mode is added for watching custom matches and games played by the in-game friends.
  • To spectate a player in a matchmade game, the player must be friends with them.
  • The player must be on the same game version to spectate a player.
  • If you don’t want spectator mode, turn off “Allow spectators” in the Settings menu.
  • The map will always be oriented with Baron Lane at the top and Dragon Lane at the bottom while spectating.
  • Ping Display
  • Portrait Lock
  • In-game Chat
  • Summoner Spell Timers
  • Smite Indicator
  • Hard on Baron
  • Rift Scuttlers
  • Lunar Beast Alistar
  • Lunar Beast Annie
  • Lunar Beast Darius
  • Lunar Beast Fiora
  • Lunar Beast Jarvan IV
  • Lunar Beast Miss Fortune
  • Panda Teemo
  • Cosmic Dawn Rakan
  • Cosmic Dusk Xayah
  • Heartseeker Vayne
  • Sweetheart Rakan
  • Sweetheart Sona
  • Sweetheart Xayah
  • AD ratio: 0.5 bonus AD → 0.7 bonus AD
  • Armor and Magic Resist reduction: 4/6/8/10 → 8/12/16/20
  • Base damage: 80/95/110 → 80/115/150
  • AD ratio: 0.25 at all ranks → 0.25/0.45/0.65
  • Big One base damage: 160/190/220 → 160/230/300
  • Big One AD ratio: 0.5 at all ranks → 0.5/0.9/1.3
  • AD per level: 3.6 → 4.55
  • Now deals 20 minimum damage
  • Dragon Strike to Demacian Standard dash combo hitbox size: 2 → 2.5
  • Fixed dash speed: 0.4s → 0.25s
  • Range: 6 → 6.5
  • Cooldown: 9/8/7/6s → 7.5/7/6.5/6s
  • Damage: 55/110/165/220 → 60/115/170/225
  • Correctly applies Caustic Wounds’ damage to the target hit
  • Base AD: 58 → 52
  • Movement speed: 335 → 330
  • Cooldown: 12/10/8/6s → 15/12/9/6s
  • Base damage: 85/140/195/250 → 70/125/180/235
  • AP ratio: 0.8 → 0.7
  • Base damage: 35/70/105 → 30/60/90
  • AP ratio: 0.2 → 0.15
  • Knockback range: 7.5 → 6.75
  • Attack speed: 30/50/70/90% → 50/70/90/110%
  • Duration: 5s → 7s
  • Base damage: 60/130/200/270 → 85/155/225/295
  • Passive base damage: 40/70/100/130 → 55/85/115/145
  • Active base damage: 60/70/80/90 → 65/80/95/110
  • AD ratio: 50/70/90/110% Bonus AD → 55/90/125/160% Bonus AD
  • Blue Card mana restoration: 50/65/80/95 → 60/90/120/150
  • Blue Card AP ratio: 0.5 → 0.8
  • Red Card AP ratio: 0.5 → 0.65
  • Gold Card stun duration: 1/1.25/1.5/1.75s → 1.25/1.5/1.75/2s
  • Base damage: 200/300/400 → 200/350/500
  • Animation time: 1.5s → 1.25s
  • Knock-up duration: 1.5s → 1.25s
  • [Removed] Attacks convert Momentum into bonus magic damage on-hit.
  • Attacks will still remove all Momentum stacks.
  • Unchanged
  • [Removed] Attacks convert Momentum into bonus magic damage on-hit.
  • Attacks will still remove all Momentum stacks.
  • [New] Attacks deal magic damage equal to Momentum stacks removed. Melee attacks that expend max Momentum also slow by 50% for 1 second
  • Stacking the effects of the Redemption or Locket Enchants should come at a cost similar to multiple Heals. We’re adding some restrictions to preserve active enchant diversity.
  • (NEW) Redemption heal effect is reduced by 50% if the target has been affected by another Redemption in the last 20 seconds
  • The locket shield effect is reduced by 50% if the target has been affected by another Locket in the last 20 seconds
Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Wildrift patch Notes 2.1 - FAQs

1. Who is the developer of Wild Rift?

Wild Rift is developed by Riot Games.

2. Is Wild Rift a free-to-play game?

Yes, Wild Rift is a free-to-play game.

3. Where to get the Wild Rift game?

The Wild Rift game is available on Google Play Store.

4. What is the genre of the Wild Rift?

The genre of Wild Rift is Multiplayer Online Battle Arena game.

5. Is Wild Rift available for iOS?

Yes, Wild Rift is available for iOS.


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